package editor.graphics;

import spark.graphics.SpriteMap;

import javax.swing.*;

import moltencore.game.bubble.Type;

public interface BrushSelectionListener {
	public void spriteSelected(String spriteMap, String theme, String id, ImageIcon brushIcon);
	public void bubbleSelected(Type type);
	public void nextSelected();
	public void nextNextSelected();
	public void wallVerticalSelected();
	public void wallHorizontalSelected();
	public void pushSelected();
	public void fillSelected();
	public void resultSelected();
	public void scoreSelected();
	public void nickSelected();
	public void clockSelected();
	public void criticalSelected();
	public void killSelected();
	public void restrictedSelected();
}
